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Makar Ustinov
Makar Ustinov

Metro Last Light

Metro: Last Light is a first-person shooter video game developed by 4A Games and published by Deep Silver for Microsoft Windows, PlayStation 3 and Xbox 360 in May 2013. A sequel to the video game Metro 2033, its story follows Artyom, a young soldier living in the Moscow Metro after a devastating nuclear war. Tasked with finding the mysterious Dark Ones, Artyom must venture to different parts of the metro system, and the surface filled with radiated gases, and fight against different factions and mutated monsters. The game improves on various gameplay mechanics of 2033, and introduces elements such as weapon customization.

Metro Last Light

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Like its predecessor Metro 2033, Metro: Last Light is a post-apocalyptic-themed first-person shooter video game with stealth and survival horror elements. played from the perspective of Artyom, the player-character. The story takes place in post-apocalyptic Moscow, mostly inside the metro system, but occasionally missions bring the player above ground. Combat alternates between the player fighting mutants and hostile humans.[1] Areas are larger in Last Light compared to 2033, and the game encourages exploration by having multiple routes.[2] The game offers more freedom to players, allowing them to utilize different tactics to combat enemies.[3] It features destructible environments, in which certain objects, such as pillars, collapse after being shot.[4] Numerous diary entries, written by Artyom, providing additional insight regarding the game's story, are scattered throughout environments for players to collect.[5]

As a first-person shooter, Metro: Last Light features a variety of firearms, some fictional and some based on real weapons, which the player uses in combat. The game's protagonist, Artyom, also has the ability to kill an enemy directly with his melee weapon.[2] Artyom has three weapons slots. Players can put any weapon into these slots without restriction.[3] Players have access to four different secondary weapons, including throwing knives, incendiary grenades, and hand grenades.[6] Mutants do not possess weapons and tend to physically attack the player in swarms, while humans fight with the same firearms available to the player. The player can knock out or kill most human enemies instead of shooting them, using stealth to avoid detection. As enemies are inefficient in spotting the player character in darkness, players can turn off oil lamps and light bulbs to gain an advantage over their opponents.[7]

The karma the player has acquired determines the ending. In the "bad" ending, Artyom destroys D6 to prevent Korbut from using the facility to wipe out the remnants of the other factions and possibly humanity, resulting in the deaths of himself, the surviving Rangers, and the Red Line forces. Later, Anna is shown telling their son of Artyom's bravery. In the "good" ending, later revealed as the canonical ending, Artyom prepares to destroy the bunker but is stopped by the little Dark One, who, along with the awakened Dark Ones, defeats Korbut's army. Artyom calls the little Dark One humanity's "last light of hope". In both endings, the young Dark One leaves with the surviving Dark Ones to find safety, while promising that they will come back in the future to help rebuild the world.

Last Light is powered by 4A Games' own in-house engine, 4A Engine.[32] The team also worked to improve the game's lighting and destruction system and introduced a larger variety of color palette.[33] The game was originally set to be released for Nintendo's Wii U, and the title was included in the Wii U show-reel, though THQ has since stated that the game may not be released for that platform.[34] Regarding the possibility of the game coming to the Wii U, 4A Games chief technical officer Oles Shishkovtsov said the Wii U has a "horrible, slow CPU".[35] Beynon, reiterated the sentiment, saying that there would not be a Wii U version of the game, because the studio "couldn't justify the effort required" and they "just figured it wasn't worth pursuing at this time".[35] 4A experimented with the Wii U development kit, but later gave up this version of the game during its early stages of development.[36]

Additionally, four DLC packs were released. The first pack, the Faction Pack, was to be available in June 2013,[59] however the release date was pushed back to July 2013. This pack contains three bonus single-player missions, with the player playing as a Red Line Sniper, a Fourth Reich 'Heavy' soldier, and a Polis Ranger in training, with new weapons not found in the main storyline.[60] The other three packs were released within 60 days of releasing the Faction Pack. The second pack, the Tower Pack, gives single-player challenge missions that have online leaderboards. The third pack, the Developer Pack, features a shooting gallery, a combat simulator, an in-game museum, and a single-player mission titled "The Spiders' Nest". Finally, the fourth pack, the Chronicles Pack, features three additional single-player missions that contain three characters from the main storyline, Khan, Pavel, and Anna, adding in extra background story information about the world.[61][62] Players can buy a season pass, which gives them all four DLCs at a discounted price. It also contains a limited edition, in-game automatic shotgun called the Abzats,[63] and a light machine gun that was previously only available via pre-order from select retailers, the RPK.[64]

Artyom succeeds in finding the Dark One, who turns out to be a mere child, but the two of them are captured by soldiers of the Nazi Reich. A good-natured communist Red Line soldier, Pavel Morozov, helps Artyom escape the Reich, and the two befriend each other after spending considerable time fighting across the metro tunnels and the wasted surface together. However, when the two reach a Red Line settlement, Pavel is revealed to be a high-ranking officer of the Red Line and allows them to capture Artyom. While escaping captivity, Artyom learns of a plan by the Red Line's head of military intelligence, General Korbut, to capture D6 and take control of the entire metro. Korbut is assisted by Pavel as well as Lesnitsky, a traitorous Ranger who escaped to the Red Line with samples of a bioweapon stolen from D6.

There are two endings to the game following this. In the bad ending, Artyom will activate D6's self-destruct device to prevent Korbut from using the facility to wipe out the remnants of humanity, resulting in the deaths of both the Ranger and Red Army. Artyom is survived by Anna, who is shown an unspecified time later telling her and Artyom's child of his father's adventures. In the good ending, Artyom prepares to activate the device, but is stopped by the Dark One child, who arrives along with several other surviving Dark Ones who had been hibernating inside a secret chamber in D6; the Dark Ones defeat Korbut's army, making it unnecessary for Artyom to sacrifice himself and D6. Artyom credits the Dark One child with being humanity's "last light" of hope for his efforts. In both endings, after the events of the game, the Dark One child leaves with the surviving Dark Ones, promising either Anna or Artyom that they would come back to help the world rebuild.

Metro: Last Light received positive reviews, generally higher than Metro 2033, with most complimenting the game's graphics and story, however, criticizing the game's induction of linear sequences and character animations. Game Informer's Jeff Marchiafava gave the game a rating of 8.75/10, stating that human AI has been greatly improved. IGN's Colin Moriarty stated as a verdict that "Metro: Last Light is a bold post-apocalyptic first-person shooter adventure uniquely told from the Russian point of view". Last Light's setting and presentation are its strong points, though the last third of its campaign is weaker than everything that came before it stated Colin. He scored it 7.2/10 for consoles and 7.7/10 for the PC. Of the highest reviews, GameSpot's Kevin VanOrd awarded it with a 9.0/10 calling it "an astonishing and moving post-apocalyptic journey", with GameTrailers' Nathan Meunier awarding "one of the best looking and unique shooters of [the] year ... with an incredible atmosphere that really [sticks]", the highest score of 9.1/10. Metro Last Light topped very few 'best of 2013' lists outside those of more dedicated fans. Despite this, it received many nominations for Best Shooter of 2013 and was notably awarded as the 4th best FPS of 2013 by Gameranx, 2nd place on Wikia's own Community Choice Awards, and the runner up to the Escapist Magazine's best shooter of 2013.

In early December, a multitude of interviews were released along with short gameplay segments detailing several metro stations, including Venice; a large station with many canals running through it. Weapon customization was detailed, with retailers selling a myriad of attachments for all weapons, including night-vision sights, silencers, muzzle brakes, and laser sights.

Metro: Last Light 82 follows its predecessor roots by using a heavily customized version of the 4A Engine. Three years of extra work put into the engine and you can take for granted that visual effects such as lighting, which was a huge focus for 4A Games in the original Metro have been vastly improved. There's also a lot more destruction and interactivity into the environments.

Fallout 3 got me right into the whole post-apocalypse vibe. There's something really interesting about exploring a place where mankind is on its last legs. Always liked the look of Metro, but like many games that incorporate survival horror, I'd probably turn the PS3 off an go cry in the corner like a child.

Artyom, an elite Ranger, is sent on a mission to find and kill the last of the "dark ones" -- telepathic humanoid mutants believed by many to be the greatest threat to humanity's continued existence. However, some people think these creatures are actually sentient and benign, and that the pain they cause people with whom they come in contact is due to incompatible neural wiring. Would killing the last of them be morally justified to save humanity, or murder? Artyom has a choice to make. 041b061a72


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